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Bottom Panel: Test

·course·2026-06-12

The Test tab runs automated checks on your game to catch problems before you publish. Automated testing like this echoes the testing and validation tools that mature engines and studios rely on to keep games working.

What it does

The Test tab runs automated test scenarios against the game — checking that it loads, runs, and behaves as expected — and reports the results. It's a quick way to verify the game is in a healthy, playable state.

How to use it

Run the tests after making significant changes and before publishing. If a test fails, it points you toward something that needs fixing — often in combination with the Console tab, where the underlying error will appear. Treating a passing test run as part of your pre-publish checklist helps ensure players get a game that works, rather than discovering problems after release.

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